State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2024

Top 5 Slime Games on Unified Platform in Italy Q3 2024

Explore the performance trends of Italy's top slime games in Q3 2024, with insights into downloads, revenue, and active users.

Top 5 Slime Games on Unified Platform in Italy Q3 2024

In the third quarter of 2024, Italy's top slime games on the unified platform showcased diverse performance trends. According to Sensor Tower data, these games demonstrated varying trajectories in downloads, revenue, and active user metrics, offering a glimpse into their market positioning.

Bruno - My Super Slime Pet from Dramaton LTD experienced a notable surge in weekly revenue, peaking at approximately $71 in the week of August 19. Downloads followed a similar upward trend, reaching 12.3K in mid-August, while weekly active users increased steadily, peaking at around 79.5K during the same period.

Super Slime - Black Hole Game by Supercent, Inc. saw a modest fluctuation in revenue, with a high of $42 in early September. Downloads showed a declining trend throughout the quarter, starting at 8K and gradually decreasing to 2.6K by the end of September. Active users maintained a relatively stable presence, averaging around 35K weekly.

Super Slime Simulator also from Dramaton LTD, witnessed a peak in revenue of $110 in late July. However, downloads decreased from 2.7K in early July to under 1K by the end of the quarter. Active users declined from approximately 14.7K to 8.5K over the same period.

My Talking Slimy: Super Cat 3D by Pixeland LLC showed consistent revenue generation, with a peak at $285 in early August. Downloads increased from 484 in early July to over 1.5K by early September, before tapering off. Active users peaked at nearly 7K in early September before experiencing a slight decline toward the quarter's end.

Lastly, Fluid Simulation from Pavel Dobryakov had minimal revenue presence, with sporadic earnings reaching a high of $35 in early August. Downloads remained low, peaking at 56 in mid-August. Active users fluctuated slightly, with a modest peak of 88 in mid-August.

These insights demonstrate the varied performance of slime games in Italy, reflecting user preferences and engagement levels. For more detailed analytics and insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024